Description

Jurgen Koch
Jurgen Koch
Last updated 

The overall scene goal is to create a floor covered in LEGO bricks that can be effected by forces, guiding the movement of designated bricks to fill in or form shapes or type. 

Challenge: 

Currently, the dynamics fail to settle, which is proving to be the biggest obstacle in creating a floor of objects.

Notes:

The current objects (3) have been remeshed to help with previews as low-poly proxies. 

Any advice is appreciated!


bricks_250227_01.c4d 1.12 MB Download


image.png 1.02 MB View full-size Download

frame.png 1.04 MB View full-size Download





Reference links:

  1. Rings of Power intro
  2. Lego Bag simulation
  3. Particle Typography (SOM)
  4. Solving dynamics problems in C4D (SOM)
  5. Lava flowing
  6. Brick colors